Thursday, November 27, 2014

Horus Heresy Review: Lord Commander Eidolon

As skilled as he is arrogant, Eidolon is almost everything that one might expect of a lord commander of the Emperor's Children.

The first thing to note is that Eidolon has a force multiplier ability for his warlord trait: +1 to charge distances within a bubble of 12" is an excellent addition to the Emperor's Children, and can be combined with other bonuses to make his Legion particularly rapid on the battlefield.

Not withstanding his archeotech pistol, Eidolon has subjected himself to the attentions of Fabius Bile and as such has a template weapon than can pin and rend -- but only once per battle.

Naturally, he is also only available to the traitors.

But the real stand out thing is his ability to ignore the cumbersome effect of his master-crafted thunder hammer on the charge. This means that whatever role you choose for this HQ, he should ideally be getting the charge in when he goes. So, we should be tactically thinking about placing him in a land raider phobos or spartan along with some honour guard or terminator squad to make best use of his excellent close combat abilities.

His points cost is moderately high, but, I think, justifiable. And he will certainly live a while to tell the tale on the battle field. But he's certainly vulnerable to characters like Kharn wielding gore child, so his use (as with much of the Emperor's Children) has to be highly tactical.

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