Friday, April 12, 2013

Chaos Daemons Review: Bloodcrushers of Khorne

Sadly, the bloodcrushers are not what they once were.  Their toughness is 4 and they lack the armour save that they used to exhibit (now a measly 6+!).

On the flip side they do have 3 wounds each.  But this is not truly enough to offset the negatives that they have received.  Sure: cavalry with power weapons is nice.  But just not here.

To create a build, the axe Khorne is somewhat appealing, as well as the banner of blood.  But I think the real good option is to make them in to a horde.  Sure: they're susceptible to mass firepower: but is there enough to stop their advance?  Especially if they're the escort for a herald?!

Here's some examples:

9 Bloodcrushers of Khorne, Axe of Khorne on bloodhunter, Banner of Blood Icon (435 points)
27 wounds.  Its okay, but its not going to last forever.  Better deliver the herald whilst they're still alive.

3 Bloodcrushers of Khorne, Axe of Khorne on bloodhunter (145 points)
A distraction unit, also a potential screen unit.  It isn't going to last long, so enjoy it whilst they last.

1 comment:

SnaleKing said...

Yeah, I'm sad about what happened to bloodcrushers. They're basically useless now, especially since they lost EW. Krak missiles or powerfists are hilariously effective against them.

I appreciate that you try to find useful builds, even for subpar units. Very optimistic of you.

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